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You must have HexEdit. It allows you to edit binary files with syntax highlighting. I cloned the file hexedit.pdb from the original Absolution and updated the number of the script to change the disguise mode to bldmode. Enable the script in the HexEdit manager and run Ignition, you should see the correct values somewhere. Once you reload Absolution you should see it, it's just a problem with the $Number format. If you press F9 everytime you start the game it should reset the values back to the default ones.
The 1.0.443.1 update was necessary, and the default disguise mode was changed. Just run the 1.0.443.1 update and the keybind module. That's all you need to do. I don't know how many people use the trainer, it works for me, but there is always the possibility of crashing the game when you press one of the random shortcut keys. It should only happen when using 1.0.446.0 or later, no matter what disguise mode is currently set.
Bldmode is the default disguise mode. It changes the way the disguise function works. See the Readme for more info. In short, it makes disguise part of the action, so it happens a little faster. It also helps to hide when Armas Mark II start shooting, because the player doesn't really see it before it melee's him.
Rndmode is basically set to bldmode, but every time the character is disguised in it, it calls the scripting function disguise, before you try to run away, so that it actually doesn't change how the disguise function is scripted, and therefore the script will skip the run away. d2c66b5586